New features
Set up checklists and tick them off on each team
Admins can now build readiness checklists right in the app: name the gates, add the items, drag them into order, and choose which items follow your composition rules. When you open a unit, its checklist sits under its positions with a readiness ring for each gate. Mark each item Not started, In progress or Done and leave a note, and items that follow a rule tell you which seats still need filling.
See who moves where when you compare plans
Compare now lists the people who move between the two plans, each with the team they come from and the team they go to, and any change to their role or level. It counts how many people move, stay, leave and are newly placed. You can group the list by where people come from or where they go, show only teams with a certain label, such as pods, and download it as a spreadsheet.
See how your units were reshaped when you compare plans
When you rename a team, move it, split it in two or fold two teams into one, Compare now tells you exactly that instead of showing a removed team and a new one. Each change shows the old and new names, how many positions each side holds, and who moved in or out. A mapping table lists every team in the plan you compare against next to what it became, and you can download it as a spreadsheet.
Write planning changes back from your AI agent in one go
When you plan with an AI agent, for example moving people between pods in a view it built for you, it can now write the whole set of changes back to Resorcerer at once instead of you re-keying them. The agent first shows you what would change: the new headcount, open positions and any new problems. Nothing is written until you say so, and then every change is made or none is. Protected and live models are never changed this way: the agent works on a copy, and you compare and merge it as usual.
See your rollout and scenarios right in your AI chat
When you work with Resorcerer from an AI assistant, it can now show you the real views instead of describing them. Ask for a model's rollout, a unit's make-up, or a comparison of scenarios, and assistants that support interactive views, such as Claude and ChatGPT, draw them right in the conversation. Other assistants get the same information as text. A view only ever shows what the connection is allowed to read.
Read a whole model as one table
You can now get a whole model as a single flat table, with one row for each position in each unit. Every row carries the unit's path, labels and dates, the position's role, level, location and company, who holds it, its notes, open comments and problems. Download it as a spreadsheet from the Slots view, or let an AI agent read it in one step to build its own views of your plan. Leave the names out when you want something you can share.
See which teams are ready to start, all on one grid
Open a model's Readiness view to see every team against every checklist item, gate by gate, with each team's readiness at the end of its row. Sort by group, go-live date or readiness to find who can start and what is holding the rest back, and click an item to move it along. The Rollout view now shows each team's readiness next to its bar, and the Summary tells you how many teams are through each gate.
Compare several plans side by side
When a restructure comes with alternatives, such as a plan with no new funding and a plan with the funding you are asking for, you can now see them next to each other. Open the model you started from, pick two to five plans, and get one table with the headcount, filled and open positions, cost, the number of pods or other labelled teams, the teams missing a role they need, and how many people move in each plan. Each plan links to its full comparison, and the table works on a phone too.
Track whether each team is ready to start
Before a new team starts there is a list to get through: people named, capacity cleared, tooling set up, the first piece of work done. Admins can now define that list once as a readiness checklist, in gates, and it applies to every unit with its label. Items can be ticked off by hand with a note, or follow your composition rules, so "Builder named" turns Done as soon as the seat is filled. Each unit and each model gets a readiness percentage, and checklist progress travels with copies, comparisons and merges like the rest of the plan. AI agents can read and update checklists too.
Park people on a bench while you reshape a plan
When you restructure a plan you often take people out of a team before you know where they'll land. The Units view now has a bench for them: drag someone onto it, and drag them into any team when you're ready. Every move you make is listed with its own undo. Copies of a model treat the bench as part of planning, so people waiting there are no longer flagged as a problem.
Improvements
See which AI agent made a change in the Audit Log
When an AI agent writes changes back to a model, the Audit Log now says so: each change carries an "MCP" chip with the name of the agent connection that made it, and changes the agent wrote back together also show the batch they were part of. Reviewing a copy before you merge it, you can tell at a glance which changes the agent made and which were made by hand.
Compare reads more clearly, on a phone too
On a phone, the model picker and every toolbar on the Compare screen now wrap onto their own lines, so nothing is cut off. Each section says which way the changes run, from the model you compare against to the one you are viewing, using both names. The counts of who moved, stayed, left or was newly placed read the same on Compare, in the exports and in the scenario comparison, and people on the bench are always shown as on the Bench. Wide tables can be scrolled from the keyboard.
Slot filters fit on the screen
The Filter panel on the Slots list now fits on the screen and scrolls, so every filter can be reached on a phone or a short laptop screen.
The Slots list fits on a phone
On a phone, the Slots list now puts the search box on its own line and wraps the buttons below it, so the export and download buttons are always visible. Each slot's role, level, location, company and team tags wrap under the person's name instead of running off the edge of the screen.
Bug fixes
Compare agrees on headcount when people are on the bench
When you move someone to the bench in a plan, Compare now counts their seat the same way everywhere: the headline figures, the totals and the breakdown by team, which shows the bench as its own row. People moved to the bench, or placed from it, are listed as such rather than as leaving, and they count as changed assignments.
The Units view fits small laptops and phones
Team names in the Units view stay readable on smaller screens, and the toolbar no longer wraps onto a second line. The bench and your recent moves take up less room and show how many people they hold, with your latest Undo always one click away. On a phone the panels stack one above the other, so the hierarchy, the bench and the team details each get the full width of the screen.